#include "cMenuState.h"
#include <iostream>

const std::string MenuState::m_menuID = "MENU";

void MenuState::update()
{
	// nothing for now
}

void MenuState::render()
{
	// nothing for  now
}

bool MenuState::onEnter()
{
	std::cout << "Entering MenuState.";
	return true;
}

bool MenuState::onExit()
{
	std::cout << "Exitng MenuState.";
	return true;
}